An allocation is a claim to a portion of energy available from a power source.
/structs/allocation /structs/allocation/{id}
message Allocation {
string id = 1;
allocationType type = 2;
// Core allocation details
string sourceObjectId = 3;
uint64 index = 4;
string destinationId = 5;
uint64 power = 6;
// Who does this currently belong to
string creator = 7;
string controller = 8;
// Locking will be needed for IBC
bool locked = 9;
}
The definition of a group of players.
/structs/guild /structs/guild/{id}
message Guild {
string id = 1;
uint64 index = 2;
string endpoint = 3;
string creator = 4;
string owner = 5;
uint64 joinInfusionMinimum = 6;
guildJoinBypassLevel joinInfusionMinimumBypassByRequest = 7;
guildJoinBypassLevel joinInfusionMinimumBypassByInvite = 8;
string primaryReactorId = 9;
string entrySubstationId = 10;
}
An amount of alpha that has been provided to a source as fuel.
/structs/infusion /structs/infusion/{destinationId}/{address}
message Infusion {
objectType destinationType = 1;
string destinationId = 2;
uint64 fuel = 3;
uint64 power = 4;
string commission = 5 [
(cosmos_proto.scalar) = "cosmos.Dec",
(gogoproto.customtype) = "cosmossdk.io/math.LegacyDec",
(gogoproto.nullable) = false
];
string playerId = 6;
string address = 7;
}
The place in which Structs are built and alpha Ore is extracted from.
/structs/planet /structs/planet/{id}
/structs/planet_by_player/{playerId}
message Planet {
string id = 1;
uint64 maxOre = 2;
uint64 OreRemaining = 3;
uint64 OreStored = 4;
string creator = 5;
string owner = 6;
repeated string space = 7;
repeated string sky = 8;
repeated string land = 9;
repeated string water = 10;
uint64 spaceSlots = 11;
uint64 skySlots = 12;
uint64 landSlots = 13;
uint64 waterSlots = 14;
uint64 status = 15;
}
The user of the Structs universe, a collection of addresses and permissions that represent their ownership and control over in-game assets.
/structs/player /structs/player/{id}
message Player {
string id = 1;
uint64 index = 2;
string guildId = 3;
string substationId = 4;
string creator = 5;
string primaryAddress = 6 [(cosmos_proto.scalar) = "cosmos.AddressString"];
string planetId = 7;
uint64 load = 8;
uint64 capacity = 9;
uint64 capacitySecondary = 10;
uint64 structsLoad = 11;
cosmos.base.v1beta1.Coin storage = 12
[(gogoproto.nullable) = false, (gogoproto.castrepeated) = "github.com/cosmos/cosmos-sdk/types.Coins"];
}