Blending simple mechanics and complex strategy, the Structs Technology Tree has been designed to ensures that each Raid can be a fresh and exciting experience, and players from beginner to expert can find joy and progress in their efforts.
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These components are all still being balanced for fun, fairness, play pace, economic impact, incentives, and consequences.
Think something sucks? Speak up!
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Explore the full range of Structs technology, divided into three key areas: Weapons, Protection, and Resource Production.
Weapons
Protection
Resource Production
Attributes
Type Definitions