One of the four areas of operation (Space, Air, Land and Water).
A Unit with this feature reduces damage done by an incoming attack by 1.
Performing a default of 2 damage to an opponents Unit.
The thing you’re protecting and what you’re trying to destroy.
If able, the Units will do 1 damage in return to any Attacker they are able to target.
If able, the Unit will do 1 damage in return to any Attacker they are able to target.
If the Attacker shares the ambit of Targeted Unit, the Unit will do 2 damage instead.
A configured state in which a Defending Unit will attempt to take damage instead of the initially targeted Unit. Defending Units may also perform a counter-attack.
A Unit with this feature has a 2/3 chance of preventing an attack of unguided weaponry.
Changing from one ambit to another for the purpose of targeting or defences.